The Last “How To Write A Game Dev Press Release” Post You’ll Ever Need
After you’ve found your angle, it’s time to start the boring s**t. A good headline serves two purposes: It shows the reader what’s being announced immediately, clearly, and concisely… …and it entices the reader to read the subheadline or first paragraph. A simply formula to follow when writing headlines is “[x] does [y],” like in the following releases: Don’t bury...
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